Multiple Personality ADV Memory of Psycho is under development-to a title that takes over the soul of Strange Telephone [Diggega Expo 2021]
Original text too short.
Independent production games in Japan The largest event Digger Expo 2021 (hereinafter referred to as Digger Expo) was held on November 14th.
If you cover these events as a writer for many years, it will not end at the point, but there is a fun that will connect with various events so far. In the best feeling that such a point becomes a line, Personal Games creators will see the process of completing the game in real time, and there is that the artist is also visible.
For example, the personal game creator will exhibit the game under development in various events, not only Digger Expo, and receive feedback by showing off the visitors, and to drill down the game development. There are many. Just I can not watch the process of completing the game, and it can be said that the game play is the best part of these events.
Well, in such a domestic personal game creator, one of Hz3 Software s Yuma is one of Hz3 Software. The telephone number is an ADV Strange Telephone where a different space is generated.
His latest work Memory of Psycho appears in the Hiroshi this time. This work is characterized by a game design that does not go with a single stroller rope.
Solve mystery while moving back to the spirit and reality of the Multiple People
The stage exhibited Memory of Psycho is still an early stage of development and basically remains only the exhibition of the image. However, this time, Mr. Yuma s goodness, given a build on a little development.
Are you also interested in topics related to Strange Telephone Games?
Some published screen photos have been published in this article, and there are some elements that are not drawn in the following introductions. I hope that you can read the text while imagining the completion system screen.
The main content of this work is like this. Multiple personality s protagonist is a psychohorroll that is caught in various incidents for his sister s disappearance. The main character uses the ability that can interact with others of others and brain, and we plan to go to see where his sister has disappeared.
In this build, I was able to check the main character s real world and the scenery of the spiritual world. The characteristics of this work are maps consisting of 2.5D. Basically, it looks like a visual drawn in a pixel art, but the character is drawn in a pixel art, and the map consists of 3D.
If you want to grasp the space by 90 degrees, you can grasp the space, and if it is a fan of a little old game, is it saying that Enigmas and Grandma are similar?
First, the real world is drawn symbolically in monochrome. This dim factor is the shock that the sister disappeared or the spirit that divides with multiple personality? In addition to the house of moody, the location such as the stairs that the ivy was involved was drawn.
Meanwhile, in the mental world, the bright and red space is expanded from monochrome. Here, it is said that it will be mainly to interact with other personality of the main character, and it seems to be expected to go ahead while switching with the real world with one button.
To ADV to inherit the spirit of Strange Telephone
This is the remake of real Strange Telephone so Yuma talks about Memory of Psycho.
Well this is totally different (laughs), my title is a big title, and the title is also a small title, and basically the world view is on the same line. The story about this work and the story about this work, He spun his own writer who could see his own artist.
How do I make a Strange Telephone? What is the idea is that the idea is that Memory of Psycho is about developing Memory of Psycho. is.
Initially, it was developed by Unreal Engine, and not the pixel art so far, but it was also tried to have 3D expressions, but I went to the expression of.
Anyway, I was shown in Strange Telephone, and it is true that the sign that thrusts a sense of unbearable and gloomy air is strongly inherited by Memory of Psycho.
There is also a stance to perform some experimental game designs in the format of ADV, so Yuma s artist is not shaped. I think that I was able to see how his artist is going to continue in this Digger Expo. About the development status of Memory of Psycho will be chased by following the development status of Memory of Psycho.
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