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Diablo II: Witch, The Best Builds to Test

To be able to stay at the level by confronting the infernal armies of Diablo and his brothers, it is necessary above all to equip properly. But in diblo II , the builds of the witch also pass through his skills. As the levels are limited, so you have to choose assets and liabilities to increase to not lose points. To help you choose, we made a selection of the best builds for the witch of DIBLO II .

The best witch builds in Diablo II

Witch Frozen Orb

Thanks to the Build of the Frozen Orb Witch , the class benefits from an effective CLEAN in AOE. In addition to this, the cold path greatly slows down the monsters and their physical abilities. It is therefore easy enough to walk between the monsters to dodge their blows and slaughter them.

DISTRIBUTION OF CHARACTERISTICS

Strength

110

Dexterity

25

Vitality

max.

Energy

35

Cold spells

Ice traits

Necessite bond, attack jump

Launches an iced projectile that hurts and slows down the target.

Ice breath

Requires ice features

Slows down the enemies taken in the range. Can freeze low-resistant creatures.

Ice orb

Requires ice features , ice breath, thermal shock, Icepieu, Blizzard

Launches an ice orb in the targeted direction, inflicting damage to enemies on its passage. In addition, ice lines are projected in all directions.

Mastery of ice

Reduces the resistance of monsters to ice.

Fire spells

Heat

Increases Mana regeneration.

Lightning spells

teleport

Requires Telekinesie

Targets an area where the launcher wants to go by teleporting. Requires a line of view on the arrival location.

Energy Shield

Necessite telekinesie , teleport

Creates a shield that absorbs some of the damage suffered to inflict them to your mana.

Witch Weather

Much more direct in his approach, the build of the witch witch aims to overcome his enemies quickly. It offers fewer possibilities for investment errors, but remains very powerful with its spells.

DISTRIBUTION OF CHARACTERISTICS

Strength

110

Dexterity

25

Vitality

max.

Energy

35

Cold spells

Ice armor

Increases the defense and offers a chance to freeze the monsters touching the witch.

Ice orb

Requires ice features , ice breath, thermal shock, Icepieu, Blizzard

Launches an ice orb in the targeted direction, inflicting damage to enemies on its passage. In addition, ice lines are projected in all directions.

Mastery of ice

Reduces the resistance of monsters to ice.

Fire spells

Fire traits

Lances an inflamed projectile that hurts the target.

Fireball

Requires Featured Features

Lances an inflamed projectile that explodes in contact with the target, the wounding it and the surrounding monsters.

Meteor

Requires fire traits, fire ball

Make a meteor abattly at the targeted location after 3 seconds.

Mastery of fire

Increases the damage of the fire spells of the witch.

Lightning spells

teleport

Requires Telekinesie

Targets an area where the launcher wants to go by teleporting. Requires a line of view on the arrival location.

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