To be able to stay at the level by confronting the infernal armies of Diablo and his brothers, it is necessary above all to equip properly. But in diblo II , the builds of the witch also pass through his skills. As the levels are limited, so you have to choose assets and liabilities to increase to not lose points. To help you choose, we made a selection of the best builds for the witch of DIBLO II .
The best witch builds in Diablo II
Witch Frozen Orb
Thanks to the Build of the Frozen Orb Witch , the class benefits from an effective CLEAN in AOE. In addition to this, the cold path greatly slows down the monsters and their physical abilities. It is therefore easy enough to walk between the monsters to dodge their blows and slaughter them.
DISTRIBUTION OF CHARACTERISTICS
Strength
110
Dexterity
25
Vitality
max.
Energy
35
Cold spells
Ice traits
Necessite bond, attack jump
Launches an iced projectile that hurts and slows down the target.
Ice breath
Requires ice features
Slows down the enemies taken in the range. Can freeze low-resistant creatures.
Ice orb
Requires ice features , ice breath, thermal shock, Icepieu, Blizzard
Launches an ice orb in the targeted direction, inflicting damage to enemies on its passage. In addition, ice lines are projected in all directions.
Mastery of ice
Reduces the resistance of monsters to ice.
Fire spells
Heat
Increases Mana regeneration.
Lightning spells
teleport
Requires Telekinesie
Targets an area where the launcher wants to go by teleporting. Requires a line of view on the arrival location.
Energy Shield
Necessite telekinesie , teleport
Creates a shield that absorbs some of the damage suffered to inflict them to your mana.
Witch Weather
Much more direct in his approach, the build of the witch witch aims to overcome his enemies quickly. It offers fewer possibilities for investment errors, but remains very powerful with its spells.
DISTRIBUTION OF CHARACTERISTICS
Strength
110
Dexterity
25
Vitality
max.
Energy
35
Cold spells
Ice armor
Increases the defense and offers a chance to freeze the monsters touching the witch.
Ice orb
Requires ice features , ice breath, thermal shock, Icepieu, Blizzard
Launches an ice orb in the targeted direction, inflicting damage to enemies on its passage. In addition, ice lines are projected in all directions.
Mastery of ice
Reduces the resistance of monsters to ice.
Fire spells
Fire traits
Lances an inflamed projectile that hurts the target.
Fireball
Requires Featured Features
Lances an inflamed projectile that explodes in contact with the target, the wounding it and the surrounding monsters.
Meteor
Requires fire traits, fire ball
Make a meteor abattly at the targeted location after 3 seconds.
Mastery of fire
Increases the damage of the fire spells of the witch.
Lightning spells
teleport
Requires Telekinesie
Targets an area where the launcher wants to go by teleporting. Requires a line of view on the arrival location.
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